Two weeks ago Thursday Nikkyo, our GL, asked if I would be willing to step forward and become a raid leader. My response was basically that if Nik and the other officers thought I was capable and able that I would take the job... till I'm killed or they found someone better.
So that Saturday before ICC 25 started Perp, OG and I were all promoted. Perp would be helping with recruitment, OG would be our public affairs person to the guild members, and I would be leading raids. The current officers that we have were spread pretty thin between real life and general stress. Thus the three of us were promoted to help share the load.
The other official raid leaders are Curinir (who is in the military and thus overseas every few months), Vei and me. Ethren and Nikk are sort of co guild leaders and often have to lead raid themselves. Vei is the paladin tank that I usually co-tank with in raid's. So while I'm happy to help out... I'm kind of sad that I won't be raiding with Vei and Curinir as much in 10's because I will be leading raids as well.
I used to work for the local county government in the Mosquito Control department. It was an interesting job and I worked first hand with an extremely intelligent Biologist. One of the things I at first hated about him is that, if I asked him a question, he would make me go look up the answer and tell him. After awhile though, I realized that he was helping me find solutions on my own. Sure he could have told me... but me researching the answer myself meant that I could do the same the next time.
Well during the last few weekend raids I've felt like I was there again. I would ask a question in officer chat about how we wanted to do something... and he would respond with "well you tell me?" This was infuriating at first because I didn't want to step outside of my comfort zone and make a mistake. I'm very good at following directions... but giving them and coordinating the run is a different matter.
I'm glad he is taking this approach though because I'm settling into my role and becoming more open with my thoughts and idea's. That Saturday raid saw our first downing of Festergut on 25, though I can't take credit for that... but the following day we actually had enough sign ups to run our second night of ICC 25 (amazing what pushing the start time back and hour can do). We did some learning attempts on Putricide, and then I directed them to blood princes. I explained the mechanics and we did a solid learning attempt. The next attempt we killed them.
This past week we added Dreamwalker to this list putting us at 8/12 with some very promising attempts on Blood Queen. Things are definitely progressing now that we are getting 2 ICC 25 man nights in and morale on the whole is going up.
Our guild has a raider rank that with it comes priority on loot. What that currently means is that raiders can damn near roll on anything and win it over padawans (our raider in training) and members. Well the last few weeks we had raiders rolling on items they already had equipped and even some that were side grades. The outcry from both raiders and members was enough that things had to change.
With new blood comes new ideas. I proposed a loot change and initially the other 2 new officers readily agreed. Slowly the rest of the officers also agreed and in 2 weeks the new system will be fully in place.
Serendipity has never used a DKP system and a majority of guildies have been against using any such system for a long time. However, with the recent unrest a lot of people were starting to think DKP was the best way to go. Well my idea was simply..
As part of the raider application process in SD every raider has to create a Best in slot list. This list as of current serves absolutely no point other than the fact that someone went to elitest jerks and copied one of their sheets. I thought it was about time we started using these lists for some good.
Thus when an item drops... everybody in the raid that can equip the item for mainspec can roll. Raiders, members, padawans it doesn't matter. However, if a raider rolls and that item is on their BiS list, they get priority on that piece of loot. This ensures that raiders are rolling of gear that they know they need. If no one rolls BiS then whoever had the highest roll wins the item.
One of the big issues we were having with signups is members saying "well what is there for me?" Essentially members were being asked to sign up and fill in but with virtually no shot at getting any loot. This gives them a chance, albeit not the greatest, to walk away with a very nice piece of gear. Raiders can still get gear that may be a temporary upgrade for them without losing the chance to win a BiS piece.
The raiders have another 2 weeks to finalize their lists before it becomes set in stone. Only a well written reason why an item must be changed will be excused. The system will be subjected to peer review (some of our members will be checking up on others for sure) and the penalty for trying to cheat the system is a demotion. All of the lists are kept on our forums and so the date stamp at the bottom of the post will let us know if something has been changed recently without authorization.
Finally our guild will be implementing a Matching system for crafted gear. Essentially if they provide half of the primordial saronites, then the guild will provide the other half from the stock we get out of ICC 25 drops.
I think the matching system is a good idea... even if I already slaved away to craft both BiS tanking pieces for my warrior.
Oh and on that note... my warrior has come a long way sitting now at 33k armor and 46k health unbuffed.
Win rate maths
3 days ago